Spectating system As I mentioned before, I had to move all the code to the controller. However, as it turned out later, maybe not. If someone is looking for an actual tutorial on how to implement a spectating system, I refer you here. Interestingly, this tutorial shows how to do it using SpectatorPawn, not...
Please DO NOT treat these articles as TUTORIALS. This is DevLog - my adventure with making things in Unreal Engine 5. Thank you. Approach in this text is bad. In next post whole code will be moved into another class. What I want to do? This is one of the most basic and crucial functionalities of the game itself:...
After writing the previous post, I finally managed to sit down and get some coding done on the project using Unreal Engine 5.4. As I mentioned earlier, I want to start from scratch and rewrite everything because the previous project was a huge mess with files and code, and I’ll also take this opportunity to upgrade the...
When I was younger - about 12-13 years old I started to get interested in game developing. My favourite game was Half-Life. I don’t remember excatly why and how I started to creating custom maps, but when I tried it I wanted to create more. I never have been a creative person. It was so interesting for me. Some time...