Interactive Lights Interactive Lights allow level designers to create dynamic, and responsive lighting within their maps. These lights can change states, colors, intensities, and even animate intensity over time based on interactions or scripted events. Class Hierarchy AActor └── AInteractiveLight (Abstract) ├──...

This post will be a little messy because recently I did misc things. Main Menu I’ve imported Main Menu from my previous project for prototype it is good. This is my only one thing which is not coded in C++ at the moment. As you can see I was inspired a lot of from Half Life main menu :D There is nothing at the...