DXTriggerTeleport Entity
The DXTriggerTeleport entity instantly relocates actors upon entry, ideal for puzzles requiring teleportation or movement across game spaces.
Teleport Properties
Teleport Destinations
Specifies target locations to teleport actors. Multiple destinations can be specified, and a random destination will be selected upon each teleportation.Maintain Destination Rotation
If enabled, the teleported actor maintains the rotation specified by the destination point. NOT WORKING.Teleport Type
Determines the method of teleportation applied (e.g., physics-based teleport).
Inherited Properties (from DXBaseTrigger)
- Is Enabled
- Trigger Only Once
- Next Trigger Delay
General Filters
- Everything
- Players
- Physics
- NPCs
Events
On Actor Teleported
Triggered whenever an actor is successfully teleported by this trigger.OnStartTouch (Inherited)
Fired when an actor enters the trigger.OnEndTouch (Inherited)
Triggered when an actor exits the trigger.
Usage Notes
Use this trigger for creating instant relocation mechanics, facilitating puzzle complexity and spatial dynamics within your DX PUZZLES maps.
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